Posts Tagged: design

Hello all! It’s been a while since we posted. Life has been super busy. We’ve been to events, had our website hacked, and experienced various challenges, but we’re still here and HitBox is getting better and better. So lets take a deep dive into the goings on in HitBox development. What has David been doing? Mechanical changes We’ve… Read more »

Answering this question isn’t the hardest thing in the world. From the beginning of the project Tyler and myself had decided why we wanted to make this game. We didn’t know what the game was exactly until a few months into development, but that’s a story for another day. We had decided that a fresh take… Read more »