Posts Tagged: Hitbox

Boxman Begins is now called Hitbox! This was a tough decision for us to make, but as we began the transition to a more competetive shooter, we thought the name should match a bit better. With this, we have a new trailer and website which you can see in action HERE! The game itself is… Read more »

Hello all! It’s been a while since we posted. Life has been super busy. We’ve been to events, had our website hacked, and experienced various challenges, but we’re still here and HitBox is getting better and better. So lets take a deep dive into the goings on in HitBox development. What has David been doing? Mechanical changes We’ve… Read more »

Tyler’s Week: We apologize about missing the last weekly update, the last two weeks have been busy, but more behind the scenes. After taking a few days off, we are both ready to get back into the swing of things. Currently I am focusing on map making, more specifically, creating new and interesting maps. These… Read more »

David’s Week: If there’s anything we’ve done in the new HitBox, it’s polish. We’ve polished it to such a degree the game is playing better than we imagined it would when we moved to Unreal 4. And that makes me extremely happy. This week, I’ve been working on such uninteresting things as the main menu… Read more »